
NOTE: Jumping on a slope near the Chuckya ends the glitch and turn Mario visible again. Grabbing Chuckya interrupts the process, so Mario remains invisible. When grabbed by a Chuckya, Mario's struct detaches from the Mario seen in Chuckya's grasp. The game tracks Mario using two different positions: his struct position which is controlled by the player and used for calculations, and his object position which is where Mario is seen. If Mario now grabs Chuckya, he stays invisible while a copy of him holding Chuckya remains in the water. Normally Mario would be unable to move until being thrown, however the water takes priority and he is able to swim around while being invisible.
SUPER MARIO 64 LAST IMPACT MUPEN64 PORTABLE
Invisible MarioĪfter performing the Portable Chuckya glitch to position Chuckya underwater, Mario should get grabbed. The invisible Bowser cannot hurt Mario on contact, but is still able to attack as usual. If Mario grabs Bowser while he teleports, Bowser stays invisible until he teleports again or is thrown off of the platform. Glitches marked with an asterisk (*) are fixed in the Shindō, PAL, North America, iQue Player, and Virtual Console releases.īowser can teleport when battled in the Fire Sea, during which he becomes invisible. NOTE: Unless otherwise noted, all names are conjectural. 7.9 Pillarless through the top of the pyramid.7.6 Mario Through the Jet Stream without Metal Cap.6.2 Beat Koopa the Quick in zero seconds.4.5 Freeze while entering Vanish Cap Under the Moat.4.1 Attacking an uninitialized Monty Mole.

1.7 Instant Tower of the Wing Cap transition.
